Multiple hides and spots allow players - especially in the fast-moving new co-op mode - to refine their assault on existing and brand new Chimeran enemies for better, and bloodier, results.
The weapons system again uses a "wheel" selection system which, at the hit of the triangle button, pauses briefly and allows fast access to a wide range of armaments.
Each weapon responds to effective use, and follows an upgrade path that is noticeable in their use. The PlayStation Move can be used in-game, but is a bit clunky without employing the Sharpshooter add-on.
3D is available, but the frame-rate takes a pretty solid hit from using the technology. Keep it in 2D for better results - the graphics are slick, even in 720p, giving the desolate, Chimera-shagged landscape an eerie feel and making the enemies even scarier, except when you take their heads off with the Rochester shottie.
Surround audio is well-steered, letting the wonders of Dolby reveal sneaky flanking Chimera.
A well-written, hard-playing and fitting end to the Resistance trilogy under Insomniac Games' guidance.
Resistance 3
Stars: 4 1/2
Platform: PS3
Rated: R18
- TimeOut