In an effort to strive for realism and confrontation, I can't help but feel the developers have taken it a little bit too far. After our short ten minute play-through, a part of me wanted to put poor old Lara out of her misery. She was constantly grunting, crying, bleeding, sweating, and screaming. Either you'll form a heart-wrenching bond with our unfortunate heroine or you'll just fling her off the nearest cliff and turn off the console.
Tomb Raider has been visually rebooted as well. The look is gritty and unforgiving, just like the gameplay dynamics. The lighting effects and texture detail create a harsh, but inviting island environment, and these translate even better to interior underground cavern levels which are reminiscent of Lara's roots. Like most modern games, there is no HUD and the game has a cinematic feel, backed up by some impressive camera angles and visual effects. It's hard not to compare the game's look and feel with Uncharted, but there are plenty of aspects which give Tomb Raider its own vibe.
Most of this comes down to the vulnerability of the lead character. While Drake has survival elements, I never felt concerned for Drake's safety. His cockiness and humour have been replaced with Lara's uncertainty and dread. The game also incorporates some well integrated quick-time events for particular cinematics.
It was about halfway through our demo, where Lara encounters a group of fellow survivors, that I got my biggest surprise. Tomb Raider seems to have a mad local connection, by way of a male survivor who appears wearing a red t-shirt with 'New Zealand' stamped across the front of it. Immediately I queried Brian, the Senior Art Director, but he wasn't allowed to go into any detail about the story or Lara's surrounding characters. I pushed further and learned about Brian's passion for New Zealand. Despite the fact that he hasn't had the chance to visit this country, his fascination and personal research were behind the character's design.
How much of a part he'll play we don't know yet, but I'm sure it will raise a few eyebrows when Kiwis sit down to play it.
- NZGAMER.COM