Frances Valintine, co-founder of the Media Design School in Auckland, a long term member of the NZ Game Developers Board and now Chief Executive of The Mind Lab, which does classes with children aged four to 14 on animation, game development, programming, robotics and others. Plus
Small Business: Game developers - Frances Valintine
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Frances Valintine from the Mind Lab. Photo / Greg Bowker
A lot of games being developed seem to be for "soccer Moms" - why is this?
Soccer mums have taken to mobile games on their smart phones in large numbers as they have a general preference for short play games that can be started and finished on the go. As a mum delivering children off to various events and activities, there are often windows of time spent waiting where a game can fill the gap and provide some simple entertainment. Given the size of this market and the relative simplicity of the game play visuals and mechanics, this sector of the population is attractive to game studios or individuals developing games in their spare time.
What would your advice be to game developers starting out?
Game development success will only happen with a great game play idea and well thought through game design. As the majority of developers are male and relatively young, identifying a market beyond the market they personally represent is important if they want to pursue the less saturated segments of the market, for example strategy games and puzzle games. There are reports and research all over the Internet that provide the data and the analytics of where the game market is going and where there are new opportunities.
How should newbie game developers protect their IP?
This is a tricky one as instinctively I would always say do try and protect your IP. However this is much easier said than done as trying to find the unique attributes and game play/game design features that are able to be protected, is extraordinarily difficult and expensive. Good advice from a specialist entertainment lawyer is important and there are some really knowledgable IP lawyers in this space here in New Zealand so I would start there.
Any other thoughts on the challenges and possibilities for NZ game developers?
Talent shortages in game development are global. Every country is looking for game programmers, designers and artists and yet the number of graduates produced each year here in New Zealand is capped by funding so as a country we are only able to produce as many graduates as the cap allows. We also need more females in the industry as they bring a unique point of view to the industry that is truly under-represented. Furthermore, it is extraordinary that New Zealand parents still don't see how much the world has changed and how important maths, science and technology have become for their children's future. We, as a nation, have significant challenges around the lack of awareness and potential of industries such as game development and not enough focus on the global aspect of the highly competitive world our children are living in.
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