Game Review: Remember Me

By Ian Knott


One of the best, and possibly the worst things about Remember Me, a third-person action adventure from Capcom, is its vision of society in a not too distant 2086.

You don't have to stretch the imagination too far to envisage the premise becoming reality, what with the current speed and direction of technology and social networks.

Set in Neo-Paris in 2086, it has you playing as Nilin, a former elite memory hunter. Personal memories can now be digitised, bought, sold and traded. Citizens have accepted this surveillance society in exchange for the comfort only smart technology can provide. This gives immense power over society to just a handful of people.

Nilin can break into people's minds and steal or even alter their memories. The authorities, fearful of her knowledge and capabilities, have arrested Nilin and wiped her memory clean. After escaping from prison, she sets out on a mission to recover her identity. This leads to her being hunted by the very people who created this surveillance society.

The combat model is fairly generic, but competent in its execution. It is balanced well with the ability to explore, while not exactly being a true open sandbox world.

What makes Remember Me stand out is the innovative gameplay mechanic of hacking into people's memories in real time, changing their pasts, and therefore their whole perspective on things. But, as we all know, changing the past just a little can have all manner of consequences. It's a fascinating and indeed terrifying concept, which Remember Me explores very well.

Remember Me

From: Capcom

For: Xbox 360

- Hamilton News

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