Game review: The Amazing Spiderman

By Ian Knott

If you haven't seen The Amazing Spider-Man at the movies and are planning to, then I wouldn't recommend playing this game, which is an epilogue to the film.

Plot spoilers are thrown out there from the moment you press "start", so be warned.

For what is a decidedly average game in terms of graphics, storyline and mission variation, The Amazing Spider-Man is undeniably great fun to play.

With about 10 or so hours of mission play, Spider-Man isn't a long game by any stretch of the imagination.

In fact, you'll be glad when the repetitive missions and side missions are over so the real fun can begin.

Easily the best part of the game is web-slinging your way around the cityscape of Manhattan.

There are 700 comic-book pages hidden around the city and finding them allows you to read them back in the main menu.

Collecting them easily becomes an obsession, much like collecting Agility Orbs in Crackdown.

Some of them are hidden devilishly, but Activision has thoughtfully built in a feature that makes the final 200 pages appear on your map as you get close - but only after you've found 500 of them.

The camera is tight in behind Spider-Man as he twists and contorts while swinging from building to pole to building again, and with the press of a button time slows down enough for you to spot the next landing or swing point.

This web-slinging action is well-executed, and more than makes up for the disorienting and lacklustre combat within the buildings themselves.

The Amazing Spider-Man

From: Activision

For: Xbox 360

Rating: 3 / 5 stars

- Hamilton News

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