Microsoft's Kinect makes moves on Windows PCs

Microsoft has released an SDK (Software Developers' Kit) to allow Xbox 360 Kinect trickery on Windows PCs. Photo / Supplied
Microsoft has released an SDK (Software Developers' Kit) to allow Xbox 360 Kinect trickery on Windows PCs. Photo / Supplied

Microsoft has started letting software developers imbue computers with voice and motion-sensing technology from its Kinect controller for the Xbox 360 videogame console.

A free Kinect for Windows Software Development Kit opens doors for computer programs enhanced with depth-perception, voice recognition, or gesture controls using the popular console accessory.

"We are looking at taking the Kinect out of the game space a bit and putting it in other spaces," said Halimat Alabi, a developer who attended a 24-hour Kinect coding marathon at Microsoft's headquarters in Redmond, Washington.

The kit was available for download at

Microsoft last week added YouTube, voice commands, television shows and more to Xbox 360 with Kinect as the hot-selling videogame console matures into an entertainment centre for all.

Microsoft ramped up voice capabilities in Kinect to allow Xbox users not only to give commands to in-game characters but to speak Bing searches for games, movies, television shows, music and other entertainment content.

Microsoft has sold more than 10 million of the gesture-sensing Kinect accessories for the Xbox 360 worldwide since they hit the market in November of last year.

Voice control does not officially work on Kiwi Xboxes, but changing location to 'United States' will allow it to run.

Kinect uses a 3D camera and motion recognition software to let people play videogames on the Xbox 360 using natural body movements and voice commands instead of hand-held controllers.

New "body scan" software will let people take their own pictures using Kinect cameras and then convert the images into on-screen or even in-game animated characters, or avatars, with their features and clothing.

Microsoft has expressed a vision of Kinect moving beyond the living room to medical centres, schools and other places where technology to track skeletal movement and recognise voices could be useful.


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